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GC Dungeon

Entering a dungeon,a player may choose to enter it solo or entering it with a group, also known as a party, to complete it. When choosing a dungeon to play, the player is given the option to create a party of his or her own or join one created by another player. The creator of the room also known as host, can regulate whoever joins his or her party by locking the game with a password or by kicking the players out of the room by dragging the player's character out of his/her slot, or otherwise leave it unprotected, allowing any user to join. He or she is also given an opportunity  to choose which dungeon what level the player wants.
Items needed to complete quests will automatically be given to the player at a certain rate after the monster is defeated by any member of the party. All other items are distributed to different party members by a "dice" system. When an item is picked up by any party member, each member of the party roles their own set of dice; the outcome ranged from 2 to 100. The player with the highest number wins the item. You are unable to roll the dice for items if your inventory is full nor acquire the item. You can increase the size of your inventory with +10 and +30 Bags. These bags can be acquired by purchasing Cash or through some Events. To encourage group play, there is a slight experience boost when working together. Because each party has a maximum limit of four players, and each player may freely choose whichever character he or she wants to use, there is a chance that two or more players will control the same playable character. However, they can be identified separately through their screen name and or by their Avatar ( the character's armor or equipment)
Dungeon levels can be eighter be decreased to 1 star or increased to 3 stars depending on the player's request or choosing, how ever dungeons can be more and more challenging once the players embark on their journey to the ends of Bermeshian world, increasing level of dungeons may prove fatal to character lower than the minimum specific requirement, every time the character dies they still have 2 lives remaining but once it gets to 0 the player may want to use the Bonus System which can be acquired through daily participation(attendance)system,dungeon runs and events.
the Bonus System gives the player another set of lives (3 bonuses) for revival, but once depleted the player has only one chance left and that's through the Natal Ring item(3 life bonuses to the player and the party)
however ; natal rings can only be bought by dugeon runs,events,cash and daily attendances.